One-Time Scripts¶
WARNING - Running a One-Time script will suspend execution of all other currently loaded Lua scripts (Custom, Telemetry, and Functions)
Overview¶
One-Time scripts start when called upon by a specific radio function or when the user selects them from a contextual menu. They do their task and are then terminated and unloaded. Please note that all persistent scripts are halted during the execution of One-Time scripts. They are automatically restarted once the One-Time script is finished. This is done to provide enough system resources to execute the one time script.
Lifetime¶
Script is executed when user selects Execute on a script file from SD card browser screen.
Script executes until:
- it returns value different from 0
- is forcefully closed by user by long press of EXIT key
- is forcefully closed by system if if it misbehaves (e.g. run-time error or low
memory)
File Location¶
Place them anywhere on SD card, the folder /SCRIPTS/ is recommended. The only exception is official model wizard script, that should be put into /SCRIPTS/WIZARD/ folder that way it will start automatically when new model is created.
Interface¶
Every script must include a return statement at the end, defining its interface to EdgeTX. This statement returns a table with the following fields:
initfunction (optional)runfunction
Example¶
local function init()
-- init is called once when model is loaded
end
local function run(event)
-- run is called periodically only when screen is visible
-- A non-zero return value will halt the script
return x
end
return { run=run, init=init }
Notes:¶
- The
eventparameter indicates which transmitter key has been pressed (see Key Events). - A non-zero return value from
runwill halt the script.